What happens if you save sidonis




















Meanwhile, Sidonis will open up about what really happened - mercs threatened his life and he revealed his squadmates' location out of fear. He feels guilty to this day and is haunted by their faces at night. While Garrus doesn't forgive him, you can tell him that Sidonis is already paying for his crimes and Garrus will eventually decide to back down.

This is the option I personally go for, as Garrus seems grateful that he didn't need to kill his former friend after you return to the Normandy shuttle, noting that he was still able to see good in him. Again, though, it's up to you - Garrus' loyalty mission is structured in such a way that completing it will ensure his survival on the suicide mission either way. Once you're finished, talk to Garrus on the Normandy about what transpired.

If Sidonis survives, there will be a news report in Mass Effect 3 stating that a turian named Sidonis died protecting a group of civilians from the Reapers. You can find him on Twitter cianmaher0. Related: Garrus Vakarian's Renegade Streak Is The Only Reason Paragon Shepard Makes Sense So, if you want to make Garrus loyal and ensure that he appears in Mass Effect 3, look no further than this Mass Effect 2 Garrus loyalty mission guide , which includes all kinds of useful information on where to find Fade , what happens if you shoot Harkin , and whether you should let Garrus take the shot or move to the side.

Share Share Tweet Email. Cian Maher Articles Published. He is your friend and he asked you to. All that Garrus asks you to do in terms of Finding Sidonis is not to get in his way. However, at least as I saw it in this case. A true friend is one that will follow you into hell but not allow you to dwell there. Believe me I allowed Garrus to pull the trigger on the first playthrough of ME2. But that never sat right with me and my experience of Garrus's character in ME1 and his transition in ME2.

At least as I interpreted him. So I had to go back in the next playthrough and experience the alternative. That sat right with me in this case and your choice sat right with you. All in all, an excellent piece of writing by the Bioware team and one of my favourite missions in Mass Effect 2. Edited by rohanks, 24 June - AM. By Slayer - Mon Jun 24, pm. Redemption of what exactly?

Garrus did a lot of good over on Omega so what is he atoning for? Sidonis' betrayal? Taking blame for Sidonis' actions and the death of his squad? Please explain. If you liked to spare Sidonis' life because it felt better to you, I don't see your meaning otherwise. By FlamingBoy - Mon Jun 24, pm. Insanity Tip: Generally give priority targeting to mechs for this reason - the Blue Suns mostly won't move to flank you.

Move along until you reach a narrowing in the path. On the right is another shipping container that will produce more mechs when you get close. Take them out and any others you missed and the area will be clear. Before moving on there is an easily-missed wall safe on the left that can be bypassed for 1, credits.

Moving beyond the area, Medi-gel , and a circuit board for credits. This is a good point to save the game. While you are still getting the Medi-gel and bypassing the circuit board Garrus will comment that Harkin is still here, he can smell it.

Move across and take cover behind the crates and optionally use the elevated cover to the left. LOKI Mechs will be present, more will come from overhead, and even more will emerge from the shipping container on the right. Tip: You'll be tempted to take up position on the elevated cover as you come around the corner, but it can become a deathtrap when mechs are introduced on your right flank. Either stay back in the first place or be ready to pull back quickly - don't get overextended because pulling back too late from the mechs often exposes you to fire from the Blue Suns.

Take out the targets based on whatever system you use to rank threats, then when you get a chance move up and stay in cover. Take him out as you are moving up and then get in cover. More LOKI Mechs will drop from the passing cranes and more Blue Suns mercenaries will appear at the other end, in several waves that can merge together if you advance too quickly.

The final group includes a few Blue Suns Legionnaires along with the Troopers and mechs, so when the fighting gets toughest you'll know you're almost done. Warning: Just because you're standing there when a wave goes down, do not go for the circuit boards on the right too quickly as sometimes a few more Blue Suns or mechs are due to spawn, and can shoot you in the middle of attempting a bypass.

You can test if you're done by moving forward a bit, and as noted the appearance of the Legionnaires seems generally to signal the final phase of the fight. Once no enemies appear, or you reach the power cells and medkit, then come back and bypass the two circuit boards for credits each.

Move into an area that resembles an office. Well it has a desk anyway. The goodies in the area are Medi-gel, power cells, a laptop that can be hacked for 4, credits, and 2, units of iridium.

Access the bridge controls, save your game and then proceed. Take them out at range, then move up when you can. Tip: The enemies here come in several "batches", each activated when you reach a certain point. By eliminating each wave before moving up, you can ensure you don't face too many enemies at one time. There are also plenty of places to fall back to if things get too hot. When you move up far enough your squadmates will say that something is incoming, which reveals itself as a YMIR Mech.

If you have AI Hacking , then focusing your squad on knocking out the YMIR's shield and armor protections can give you the opportunity to convert the unprotected YMIR into an ally that makes taking out any other enemies a breeze. Otherwise, choose tactics appropriate to your weapons and squadmates. Above all, stay in cover and if you're taking point be sure not to get flanked by advancing enemies.

Once they are all down move up and grab the Medi-gel, and bypass the circuit board for 1, credits. Move into the office. Inside before you access the shutter controls, pick up the power cells, bypass the wall safe for 2, credits, grab the Medi-gel from the medical station, and go past the door on the right and hack the terminal for a sniper rifle damage upgrade. You can also find a forged ID on the desk. Ask A Question. Browse More Questions. Keep me logged in on this device.

Forgot your username or password? The reason I ask is that every time I've done this mission on my 5 playthroughs, I've always let him kill him, and on my current playthrough I was going through doing every little thing differently to see what I missed.

User Info: cdaro cdaro Topic Creator 11 years ago 4 Alright thanks for the answers, now I don't have to worry about pumping my Paragon score before I do it.

Legendary edition reveals ME2 is the worst of the triology. Blood Dragon Armor dlc is free. Side Quest. How exactly do I keep both Jacks and Mirandas loyalty? Class I should be for an Insanity playthrough?



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