Lol where to buy wards




















Some junglers may also try to gank you from behind, such as through the tri-brush in the bot lane when playing blue side. For that reason, keeping these secondary LoL ward spots orange stars on the map warded as often as possible is a good idea. If you are a new support in a low tier and are wondering: where to ward as support?

Beyond that, split your warding between the lane brush if your opponents use them for cover , the tri-brush, and dragon post In this phase, you need to put yourself into the position of your enemies and to try to outsmart them. If you have a first-tier lane tower that is still up, likely your opponents will try to take it down to reduce the area of the map you can more easily control. Try to place wards on paths they may take to get to that tower.

Additionally, when the dragon is about to spawn, make sure it is warded. In the late game where carries have become incredibly powerful and can take down the dragon very quickly, it is essential that you place wards on the path to the dragon rather than in the dragon pit itself, as it may take too long to respond if you only ward the dragon pit itself.

When taking down the baron, ward around the outside of the pit, as your enemies will almost always try to contest or steal it at the last minute. Control wards can be especially useful when taking down barons and dragons, as they can deny the enemy team vision and prevent them from hoping over the wall and stealing it in the last moment.

Place stealth wards along clear ganking routes as you take out the minions. Riot has devised a clever metric that measures your overall warding skill each game. It is increased both when you ward and when you deny vision. There are a few modifiers and extra details, which you can read about in this post by Riot, but the gist is your LoL vision score roughly equals 1 point per minute of ward lifetime you are responsible for providing your team or denying your enemy.

Instead, you will find that you do better and win more often if you ward and sweep for wards consistently throughout the game whenever opportunities arise. We hope you now know how to ward in League of Legends. There is a lot to know, and we will try to help you become better at keeping an eye on the rest of the Rift. That way, you guys will get gold quick!

Information is half the battle. Set up the vision? Then go and outplay your opponents with our champion guides by Get Good Coaching! Wards give your team vision over a small part of the map around where they are deployed. Like with a champion, a ward's vision is blocked by terrain and the ward can only see what is in a bush if in it.

The most readily available source of wards is the warding token trinket. It starts with 1 charge and will generate a new ward every seconds, holding up to 2. Tales of Runeterra League Animation Workshop. Lux Warmother Zed. League of Legends. Champions List of champions Free champion rotation. Skins Chromas Summoner icons Emotes Wards. Items Runes Controls Minions Monsters. Public Beta.

Other Titles. Explore Wikis Community Central. Register Don't have an account? History Talk 0. Do you like this video? Play Sound. Well, Warding is a fairly straightforward thing, most of the time. The timings of your wards will depend largely on the timings of Buff spawns, Baron and Dragon timers, etc.

These are very situational and are impossible to fit into a single, pre-defined guide. The following will help you to utilize the early game Warding to your advantage as much as possible. Early on, especially before the 3-minute mark, you can use your Champion to provide Vision of the River.

Face-checking bushes is not recommended, but before the laning phase begins walking around a bit, though not too deeply, is an approved way of taking a peek into a darkened area of the map. Moving on from just walking around and going a bit deeper into enemy lines, it is best to place Wards around Buffs and the areas where the enemy jungler might be walking around.

This will provide you with vital information on the whereabouts of a dangerous enemy player, giving you a lot of time to retreat if the need be. Knowing where the enemy jungler is at all times is one of the most important knowledge factors in League of Legends in general.

Your early wards will likely be placed before hits, around to be precise. This gives you enough time to place the Ward and retreat to safety to either Lane or help out your jungler with his eventual Buff. This Ward will last around 90 seconds and expire around the very important 3-minute mark.

This will help you know where they are and secure a Scuttler kill, which in turn gives a good Vision of the River. Other than these important warding times, which will help you secure some early game advantages, warding whenever you have a Ward available is recommended. To see where to place these wards, keep reading to find out.

There are many places in the game that are good to Ward. You will have to consider where you have Vision and your options of movement in those areas. This applies to Warding in general, not just the Top Side, and is a huge component of your movement knowledge. Having good movement skills in the game can help you die less, stay safe during various phases, and have a better impact on the game. Another great spot is the middle of the River in front of the Rift Herald. It allows you to see the enemy jungler walking out of the Blue Buff, as well as keeping an eye on the Herald himself.

The Scuttler can do this well enough by himself, though he may not be available at all times. It would be best if you warded both bushes right next to your Lane, as they are the two most used entrances to the Lane.

It gives Vision on players trying to circumvent the big bushes and entrances into the Lane. If they do manage to go around these, warding Raptors or the Bush behind the Blue Buff will mitigate their attempts. Warding the Bush behind the Red Buff pit on either your or the enemy side is also a good option. This gives you a view of 4 exits, which provides extensive information on the traffic in the area. Combining this with some other jungle and river Wards we mentioned above will keep that entire part of the map lit up for your whole team to see.

The Bottom Lane Blue Side has one of the most important and dangerous areas in the entire game in general. Having a Control Ward in that Bush provides an option to push the Lane with more safety and less worry about a backdoor gank. It will also help your own jungler have a safe passage into the River to attempt ganks if your Lane happens to be shoved in.

The Blue Side is much more in danger from the River, so warding close to the Dragon pit wall provides excellent deep Vision into the River. However, if the enemy jungler happens to be around your own jungle, he can use the Blast Cone to circumvent this Ward, meaning that a second ward in the Bush against the wall is also very useful to have. Depending on how pushed in the Lane is, warding the sides of the lanes is important.



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